Let me start off by saying do not let the rating discourage you, it is just the impact this piece has had and I will do my best to describe in as much detail as I can to help you fix the areas and further improve your skill
Now this is a wonderful try at a wolf, and you are definitely talented. I know you will further improve as you go on.
Head
Let's begin with the over-all head structure here.
I can tell that you are incorporating your own style into the form of a wolf, which is highly encouraged in the art world. However, when drawing anything at all. It is best that you know at least the basic anatomy of the given subject; be it humans, wolves, cats, or just inanimate objects (i.e Vases, chairs, blocks, etc).
Everything that is created, is created off the base structure of the given subject. Think of it in layers so to speak, you begin with the base skeleton of the character being drawn; then from there you work to a rough shape of the subject, followed by a more clean and noticeable shape where you can begin to define the features. Such as the eyes, the nose, mouth, perhaps little scruffs of fur. All of it happens one by one, and once the base structure is down that is when adding your own twist and style to things can be added to make it more unique and special to you, which allows your work to be defined by the simple look of it. Be it your coloring style, the ways you define the features of the body and such.
So when drawing the head of a wolf, begin with using a circle as your guide and then determine the position in which you want the head to be as well as over-all perspective you wish for it to hold.
By using circles, lines and so on it helps you grasp the dimensions and perspective by being allowed to follow a line as your guide towards the direction you wish for it to be facing. It is quite helpful and helps teach you as you go along!
Of course it is recommended for digital artists to use layers, however if you do not have a program that offers layers (i.e Photoshop, GIMP, SAI, etc) and if you have a program such as MS Paint there is a way to use them there (If you already know what I am talking about then skip to the next section )
In MS Paint when you have drawn out a certain color, let's say you use blue. However you want to change the color to red, and the line is thin so the paint bucket may take some time to be able to fill in each area as to not give you any white spots or blue spots; or you do not want to mess up the background say. Then while keeping the main color blue, select the other color option and change it to the other color you wish and simple right click your mouse and color over the blue and it will not mess with any other color besides that specific blue color.
If you own a tablet pen that has buttons on the pen (or possibly even on the tablet itself) that are programmable, make one of those buttons act as a right click; as if it were a mouse and it should work that way as well.
Now if you do own a program that allows for layers, simply create a layer and sketch out the lines and base skeleton there; and use a layer above that layer to add an outline or to just begin digital painting (which is a whole different line of work).
Features of the head
The first area I noticed on the head was the muzzle. It is rather pointed and not proportional to the head structure. The muzzle of a wolf is the length of it's head, and they are slanted ever so slightly when reaching the end of the snout; but they are proportioned rather straight. The mouth, in the perspective you are using here, would show slightly from under the nose going back. The emotion it would depict would be entirely up to you though.
The eye is in a rather awkward position, and should be moved over towards the left by perhaps an inch and a half or two inches roughly. One of the many things that have drawn me to wolves when I began drawing around 11 years back, was the eyes. The eyes are very captivating and mysterious, and they can also be fun to draw. A wolf's eyes are slanted near the inside of the eye which is directed near the center of the bridge from the muzzle and go to a wider section then to a slight point on the other part. The inside is seen as black, the whites of the eyes are not seen as much; then the iris (colored part) of the eye, then finally the pupil and any light reflection you wish to use.
Now for the ear. In this position the ear can be drawn as back, half way alert or fully erect. The ears are wide based, and then slowly form a slight rounded tip; some may appear a bit more pointed than others.
Body structure
Since we have covered the head area, one thing about the neck is that it as well as seen as the length of the head from top of the head to the end of the muzzle. The thickness depends on the breed, as well as the fur thickness. Down from the neck you will meet the shoulder blade, it is seen at the base of the neck where it meets to the back.
Tip: The elbows and knees of a wolf will be level with the stomach at all times
With that being said, the legs are the length of the mid section of the body roughly; and they vary in appearance based on the size of the wolf, and the fluffiness of the fur; though the fluff on legs are normally seen more towards the top and then they become shorter down the legs.
Paws, paws are hard to draw. As well as they are a little difficult to explain, when drawing paws it is best to begin with an oval of sorts and build from that.
However since it is rather difficult to describe, here is another sketch I have made to help assist you in seeing what I mean:
Now the over all body is not proportionate; from where the shoulder should be the back would come out and it would appear to slant in very slightly; hardly at all but still there and then the behind would round out slightly and fluff out near the back end where it would meet the tail. The tail itself would come from the top of the back at the end of the spine and then go outwards. Of course the tail size, shape, and fluffiness all depends on what you wish it to be, so the tails are rather fun to work with.
Conclusion
Though this may seem long, I do hope that it helps you out with future drawings. You are very talented, and I know you will improve greatly with further practice!
Good luck with future works, and if you would like any extra help feel free to note me! I look forward to seeing more from you.
Well, In general, I liked everything. The colour balance is very nice! The colour of the grass and of the wolf are balanced, though I think the sky needs to be a little bit dull too, but IDK I see your impproving every day! I think the hind legs need to be longer, the wolf's haunches are tilted down like if it 's going to sit, unless it's suppose to look like that. I think the head should be shorter, the muzzle should be more tucked in or the hind part of the head should be shorter. Otherwise everything in this is pretty good. I like it a lot!
Now this is a wonderful try at a wolf, and you are definitely talented. I know you will further improve as you go on.
Head
Let's begin with the over-all head structure here.
I can tell that you are incorporating your own style into the form of a wolf, which is highly encouraged in the art world. However, when drawing anything at all. It is best that you know at least the basic anatomy of the given subject; be it humans, wolves, cats, or just inanimate objects (i.e Vases, chairs, blocks, etc).
Everything that is created, is created off the base structure of the given subject. Think of it in layers so to speak, you begin with the base skeleton of the character being drawn; then from there you work to a rough shape of the subject, followed by a more clean and noticeable shape where you can begin to define the features. Such as the eyes, the nose, mouth, perhaps little scruffs of fur. All of it happens one by one, and once the base structure is down that is when adding your own twist and style to things can be added to make it more unique and special to you, which allows your work to be defined by the simple look of it. Be it your coloring style, the ways you define the features of the body and such.
So when drawing the head of a wolf, begin with using a circle as your guide and then determine the position in which you want the head to be as well as over-all perspective you wish for it to hold.
Here is an example I have sketched up for you:
[link]
By using circles, lines and so on it helps you grasp the dimensions and perspective by being allowed to follow a line as your guide towards the direction you wish for it to be facing. It is quite helpful and helps teach you as you go along!
Of course it is recommended for digital artists to use layers, however if you do not have a program that offers layers (i.e Photoshop, GIMP, SAI, etc) and if you have a program such as MS Paint there is a way to use them there (If you already know what I am talking about then skip to the next section
In MS Paint when you have drawn out a certain color, let's say you use blue. However you want to change the color to red, and the line is thin so the paint bucket may take some time to be able to fill in each area as to not give you any white spots or blue spots; or you do not want to mess up the background say. Then while keeping the main color blue, select the other color option and change it to the other color you wish and simple right click your mouse and color over the blue and it will not mess with any other color besides that specific blue color.
If you own a tablet pen that has buttons on the pen (or possibly even on the tablet itself) that are programmable, make one of those buttons act as a right click; as if it were a mouse and it should work that way as well.
Now if you do own a program that allows for layers, simply create a layer and sketch out the lines and base skeleton there; and use a layer above that layer to add an outline or to just begin digital painting (which is a whole different line of work).
Features of the head
The first area I noticed on the head was the muzzle. It is rather pointed and not proportional to the head structure. The muzzle of a wolf is the length of it's head, and they are slanted ever so slightly when reaching the end of the snout; but they are proportioned rather straight. The mouth, in the perspective you are using here, would show slightly from under the nose going back. The emotion it would depict would be entirely up to you though.
The eye is in a rather awkward position, and should be moved over towards the left by perhaps an inch and a half or two inches roughly. One of the many things that have drawn me to wolves when I began drawing around 11 years back, was the eyes. The eyes are very captivating and mysterious, and they can also be fun to draw. A wolf's eyes are slanted near the inside of the eye which is directed near the center of the bridge from the muzzle and go to a wider section then to a slight point on the other part. The inside is seen as black, the whites of the eyes are not seen as much; then the iris (colored part) of the eye, then finally the pupil and any light reflection you wish to use.
Now for the ear. In this position the ear can be drawn as back, half way alert or fully erect. The ears are wide based, and then slowly form a slight rounded tip; some may appear a bit more pointed than others.
Body structure
Since we have covered the head area, one thing about the neck is that it as well as seen as the length of the head from top of the head to the end of the muzzle. The thickness depends on the breed, as well as the fur thickness. Down from the neck you will meet the shoulder blade, it is seen at the base of the neck where it meets to the back.
Tip: The elbows and knees of a wolf will be level with the stomach at all times
With that being said, the legs are the length of the mid section of the body roughly; and they vary in appearance based on the size of the wolf, and the fluffiness of the fur; though the fluff on legs are normally seen more towards the top and then they become shorter down the legs.
Paws, paws are hard to draw. As well as they are a little difficult to explain, when drawing paws it is best to begin with an oval of sorts and build from that.
However since it is rather difficult to describe, here is another sketch I have made to help assist you in seeing what I mean:
[link]
Now the over all body is not proportionate; from where the shoulder should be the back would come out and it would appear to slant in very slightly; hardly at all but still there and then the behind would round out slightly and fluff out near the back end where it would meet the tail. The tail itself would come from the top of the back at the end of the spine and then go outwards. Of course the tail size, shape, and fluffiness all depends on what you wish it to be, so the tails are rather fun to work with.
Conclusion
Though this may seem long, I do hope that it helps you out with future drawings. You are very talented, and I know you will improve greatly with further practice!
Good luck with future works, and if you would like any extra help feel free to note me! I look forward to seeing more from you.
- Sin
I see your impproving every day! I think the hind legs need to be longer, the wolf's haunches are tilted down like if it 's going to sit, unless it's suppose to look like that.
I think the head should be shorter, the muzzle should be more tucked in or the hind part of the head should be shorter.
Otherwise everything in this is pretty good. I like it a lot!
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